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  #1  
Old September 14th, 2009, 05:04 PM

kianduatha kianduatha is offline
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Default Re: Overlords - Game Thread. (Awaiting map creation)

Our main concern is early year one, before we could even get to anti-SC spells(especially with difficult research). But, I do know that a kraken porting into enemy dominion is going to get creamed. Even if there's only a 5% chance of dying, it isn't worth the risk of losing your gatestone. That's of course assuming we aren't all crammed in together, in which case we can try to defend each other.

I presume if an overlord attacks us with his pretender, taking back our territories is not a full declaration of war towards them?
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Old September 14th, 2009, 06:06 PM

rdonj rdonj is offline
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Default Re: Overlords - Game Thread. (Awaiting map creation)

Quote:
Originally Posted by kianduatha View Post
I presume if an overlord attacks us with his pretender, taking back our territories is not a full declaration of war towards them?
You can't declare war on him, that rule was from an earlier design that turned out to be too complicated to make sense to implement. Overlords can now ONLY attack other overlords, places where they have their dominion, and places where their god is present. Nowhere else.

As to the concerns about the water overlord steamrolling the underwater nations, my only suggestion is to make attacking you less interesting than someone else. How you do that is up to you. I guess if nothing else you may be able to get help from your underwater neighbor if you have one. But I can think of a few other ways you might go about it. We should probably have made water overlords start with less territory/fewer forts than land overlords, just because of the way water works. I don't want to suddenly change that now, so I won't. But it's something to keep in mind for potential future games.
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Old September 14th, 2009, 08:10 PM

LumenPlacidum LumenPlacidum is offline
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Default Re: Overlords - Game Thread. (Awaiting map creation)

Also, since the settings for overlords rely on their pretenders to spearhead assaults, the mobility of those pretenders is a major issue. I would expect to see an amphibious chassis from Baalz, instead of the Kraken.
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Old September 14th, 2009, 08:16 PM

rdonj rdonj is offline
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Default Re: Overlords - Game Thread. (Awaiting map creation)

Well, really, all the kraken needs to go on land is an amulet of the fish. Not sure that's really a major deterrent.
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