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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old September 22nd, 2009, 05:08 PM

Micah Micah is offline
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Default Re: Conceptual Balance Mod 1.6

Oh, and I disagree that no gens makes it harder for a lagging nation to come back, since the leading nation(s) will be able to break into wish cycling and Forge of the Ancients abuse much sooner than a lagging nation, furthering their lead. Gens do force more reliance on national units and gold though, so weaker nations do take a hit, but the solution to that is to buff the nations to get to a point of balance, which also leads to a lot more of a flavorful late game, since tart hordes and armageddon spam won't be the order of the day.
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