.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 25th, 2009, 10:23 AM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Which Nations Are Best for Turtling?

Quote:
Originally Posted by AreaOfEffect View Post
A nation who's troops have high resources and low costs have to build up their army while at peace. That is terrible for turtling. Yet those with very low resource costs, like Hydras, can horde their income and pay for armies on the fly. It means that when you do build an army, it will be bigger then if you built one up during peace because you saved a lot of money on upkeep costs.
True, but in my view very unsafe.

Without a substantial, standing military, the first thing an aggressor would consider would be to drop thugs/SCs or heavy unrest on all the fortresses. Thus he'd be facing a nation with no army and at least a few turns before he can build one. The turtler should be able to clear his fortresses and build an army eventually, but by then half his empire might be occupied.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.