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September 29th, 2009, 12:16 PM
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Corporal
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Join Date: Dec 2006
Location: Jotunheim
Posts: 66
Thanks: 7
Thanked 7 Times in 7 Posts
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Re: Dominions 3000 v0.81 - lots of new indies, new map (using the brand new map comma
To begin with, i like the mod and insectoid nation especially (and currently laying my eggs in Oni capital, playing single-player against mighty AI). It really feels like space conquest.
Aezeal, there are some bugs.
1) There is reference to non-existent monster 2404
2) The mod does not work under Linux due to case-sensitivity
To make it work, i had to make symlink to Dominions 3000 from dominions 3000, and rename some files:
mv 2721_Blue_Alien_Large_space_1.tga 2721_Blue_Alien_Large_Space_1.tga
mv 2716_Kraken_Small_1.tga 2716_Kraken_small_1.tga
mv 2716_Kraken_Small_2.tga 2716_Kraken_small_2.tga
Those are the errors i encountered, and there could be more (i am in an early phase of the game). I suggest that all file and directory names get lowercased, and .dm file changed accordingly
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September 29th, 2009, 12:19 PM
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Corporal
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Join Date: Dec 2006
Location: Jotunheim
Posts: 66
Thanks: 7
Thanked 7 Times in 7 Posts
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galaxy map
By the way, how many players the Galaxy map can hold? Each time i start with 9 nations, 2 nations die on the first turn. Is this a bug or feature?
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September 29th, 2009, 12:22 PM
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Corporal
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Join Date: Dec 2006
Location: Jotunheim
Posts: 66
Thanks: 7
Thanked 7 Times in 7 Posts
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?good monsters to wish for?
I am new to the Dominions 3000 universe.
If i make it to wish stage, whom do i wish to finish the game? Space eel, whom else?
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September 29th, 2009, 01:04 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Dominions 3000 v0.81 - lots of new indies, new map (using the brand new map comma
The galaxy map can hold as many players as there are large planets. IIRC there are as many races as there are major planets as well, but I could be wrong about that. I'm not exactly sure off the top of my head why some of them instantly die off if that's the case. Insectoids makes sense because they have dying dom. Without their god awake they are quite likely to die the first turn. I can't remember if anyone else has dying dom.
As for wishing, I have this feeling that you can't wish for mod nation units. So you'll have to be boring and just wish for gems, seraphs, rudra. That sort of thing.
__________________
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September 29th, 2009, 02:50 PM
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Corporal
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Join Date: Dec 2006
Location: Jotunheim
Posts: 66
Thanks: 7
Thanked 7 Times in 7 Posts
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summon mod creatures
No, it is possible to summon mod creatures, at least in epotara realm
I've just summoned dragon of fate, ancient wyrm, with 2 claws, only lacking commander status 
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