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  #1  
Old October 4th, 2009, 05:23 PM
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Default Re: LA: Noobs and Strangeness

Heh, I want to see what Juffos cooks up... Also, could we go with a tad higher magic sites than 45? It'd be a bit easier for new players to get into magic business earlier that way, not to mention that there are all sorts of fun sites seeded around more that way. I don't mind either way, but it'd make the game a bit more fun (not to mention that those pesky air sites might even be found somewhere).
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  #2  
Old October 4th, 2009, 05:35 PM

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Default Re: LA: Noobs and Strangeness

Quote:
Originally Posted by Quitti View Post
Heh, I want to see what Juffos cooks up... Also, could we go with a tad higher magic sites than 45? It'd be a bit easier for new players to get into magic business earlier that way, not to mention that there are all sorts of fun sites seeded around more that way. I don't mind either way, but it'd make the game a bit more fun (not to mention that those pesky air sites might even be found somewhere).
Hmm? didn't expect that, lol. I'm used to playing with sites as low as 20(another game I'm in and have been testing for), 45 feels like a lot to me, but that's just my conditioning to low sites.

55 agreeable?
I've no objections, and I suppose since we are using CBM 1.6, high sites might make up for no gem gens.

If somebody seconds your request, or if nobody objects by tomorrow, I'll change it.
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  #3  
Old October 4th, 2009, 05:48 PM
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Default Re: LA: Noobs and Strangeness

55 is good, I could play even with the current 45 but setting them higher also encourages the newer players to spend the gems since they will be gaining some more of them, instead of stockpiling their meager incomes... I personally hate the extremely low sites (20-30) games, since magic is a very big part of dominions that I like to build stuff around.
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  #4  
Old October 5th, 2009, 09:34 AM
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Default Re: LA: Noobs and Strangeness

Could I try Gath?

Thanks.
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Old October 5th, 2009, 02:01 PM

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Default Re: LA: Noobs and Strangeness

Adding you all in. That's ten. I'm going to go for an about 15 province per player map - looks like shahrivar stands a good chance. If anybody has specific requests though, feel free to link me to it and I'll take a look.
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  #6  
Old October 5th, 2009, 06:22 PM

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Default Re: LA: Noobs and Strangeness

The game is ready. Please submit pretenders. the game name is Noobs_and_Strangeness and it's on Llamaserver
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  #7  
Old December 17th, 2009, 04:47 AM

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Default Re: LA: Noobs and Strangeness (Running)

Dear Lords of Shahrivar,

In this time of "peace" where only fools dare to leave the safety of their home and face deadly lightning bolt striking from the stormy sky, the snake nation of Pythium is interested in trading gems. We are looking for air and earth gems and we can provide with any gems but astral in exchange.
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  #8  
Old October 4th, 2009, 06:28 PM
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Default Re: LA: Noobs and Strangeness

I don't oppose increasing magic site frequency. More gems means more fun and action
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  #9  
Old October 4th, 2009, 06:43 PM

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Default Re: LA: Noobs and Strangeness

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I don't oppose increasing magic site frequency. More gems means more fun and action
is that a seconding of the motion to increase? or just a statement that you don't oppose it?
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  #10  
Old October 4th, 2009, 08:26 PM

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Default Re: LA: Noobs and Strangeness

I would like in this game with an unconventional LA marignon strategy. I support increasing the magic site value as well.
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