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  #1  
Old October 17th, 2009, 01:19 PM

thejeff thejeff is offline
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Default Re: Higher province number moves first?

I'm not sure I follow your example, but I think you're missing something.
There are three phases of movement. Ritual, friendly and hostile.
All movement within a phase is assumed to be simultaneous. It doesn't matter whether Agartha or Pythium moves first, when the movement phase is over, Pythium's army has moved on and Agartha's has moved in.

One edge case where movement order might be important are when both armies are moving into each other's province. Then it usually looks like one has moved first and kept the other from moving. A->B, so B cannot invade A. If B had been invading C, he would be gone. My argument is the rare cases where both armies move, switching provinces, or neither moves indicate that this is not being done based simply on arbitrary movement order.

The other case where movement order might matter is when 2 nations invade a third party's province. It is more likely that what order the nations fight is based on some kind of id order, though one invader will always fight the owner first.
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Old October 17th, 2009, 01:43 PM

Illuminated One Illuminated One is offline
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Default Re: Higher province number moves first?

Ok, a test with 3 nations

Arco (nation nbr 0)
Ermor (1)
Lanka (something highish)

All using vastnesses thanks through modding.

4 provinces
120 and 121
90 and 170

First trial (9 times) Arco and Ermor moving armies from 120 to 121 or vice versa.
The armies never miss each other. Sometimes Arco is the defender, sometimes Ermor.

Second trial (about 20 times) Arco and Lanka oving armies from 120 to 121 or vice versa.
The armies practically always miss each other. When they fight sometimes Arco is the defender, sometimes Lanka.

Third trial (7 times) Arco and Ermor moving armies from 90 to 170 or vice versa.
The armies sometimes miss each other. When they fight Arco is always the defender.
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Old October 17th, 2009, 06:41 PM

chrispedersen chrispedersen is offline
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Default Re: Higher province number moves first?

Quote:
Originally Posted by Illuminated One View Post
Ok, a test with 3 nations

Arco (nation nbr 0)
Ermor (1)
Lanka (something highish)

All using vastnesses thanks through modding.

4 provinces
120 and 121
90 and 170

First trial (9 times) Arco and Ermor moving armies from 120 to 121 or vice versa.
The armies never miss each other. Sometimes Arco is the defender, sometimes Ermor.

Second trial (about 20 times) Arco and Lanka oving armies from 120 to 121 or vice versa.
The armies practically always miss each other. When they fight sometimes Arco is the defender, sometimes Lanka.

Third trial (7 times) Arco and Ermor moving armies from 90 to 170 or vice versa.
The armies sometimes miss each other. When they fight Arco is always the defender.
What are the province sizes, visually, and are any of them tagged as large or small. Also, what are the sizes of the sizes of the army?

Finally, my personal guess goes along these lines:

All units are given a unique number. When an 'army' moves it is composed of a 'group' of army commanders.

Suppose Army A:

Army commander 1,
Army commander 2,
Army commander 3


Suppose Army B
A Cmd 4
Army cmd 5
Army cmd 6.

I believe that army combats are triggered by any commander activating. Combats can be done in sequential order, or reverse sequential order. When a commander triggers, he triggers all commanders associated with him.

I believe this fits observed behavior pretty well. When numbering commanders, I believe that this is done in nation order. So, in the first turn, Arco will build commander x, ermor will build cmd x+1 etc.
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  #4  
Old October 17th, 2009, 02:42 PM

Omnirizon Omnirizon is offline
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Default Re: Higher province number moves first?

Quote:
Originally Posted by thejeff View Post
I'm not sure I follow your example, but I think you're missing something.
There are three phases of movement. Ritual, friendly and hostile.
All movement within a phase is assumed to be simultaneous. It doesn't matter whether Agartha or Pythium moves first, when the movement phase is over, Pythium's army has moved on and Agartha's has moved in.

One edge case where movement order might be important are when both armies are moving into each other's province. Then it usually looks like one has moved first and kept the other from moving. A->B, so B cannot invade A. If B had been invading C, he would be gone. My argument is the rare cases where both armies move, switching provinces, or neither moves indicate that this is not being done based simply on arbitrary movement order.

The other case where movement order might matter is when 2 nations invade a third party's province. It is more likely that what order the nations fight is based on some kind of id order, though one invader will always fight the owner first.
Oh right. I missed an important catch, movement battles are resolved after all movement is resolved. Thus one army 'chasing' another will never catch it...

sort of silly I think. There should be something to model an army being faster than another and catching up with it, rather than simply having to guess each turn where the enemy army might move. I mean, an army of Caelum flying somethings in a province next to an army of something really slow should be able to catch the slower army.
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