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  #1  
Old November 16th, 2009, 01:25 PM
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Mobhack Mobhack is offline
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Default Re: Grenade Launchers

[quote=Suhiir;718449]
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Originally Posted by Suhiir View Post
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Originally Posted by Mobhack View Post

HMG and GMG teams produce splash damage. Comes from the unit class and not the weapon.

However, vehicle mounted HMG do not - but vehicle GMG do - splash damage.

Cheers
Andy
OK - just a follow-up question to the above.

According to the game manual :

4 - Machine Gun = Base MMG/HMG (tripod) type
65 - LMG Section = Infantry Clone
144 - Para MG = MG Clone, Paratrooper abilities
149 - Para MG Section = MG Clone, survives para drops better
176 - Heavy MG = MG Clone
177 - Heavy MG Section = MG Clone, use for multiple MG unit
193 - MG Unit = MMG/HMG (tripod) Clone
194 - MG Section = MMG/HMG (tripod) Clone
254 - Machinegun Team = Crewed Machinegun Clone

Now, the only Unit Class identified as a "Team" is UC 254.
Is this the only UC that does splash damage???
All are MG teams bar UC 65 (which is infantry). Clones of UC 4.
So they will get the MG + crew icon. And will do splash damage with MMG/HMG (or AGL) because they are all basically UC #4.

AGL will do splash damage, because of the mix of weapon class + warhead size (3).

Cheers
Andy
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Old November 17th, 2009, 12:25 PM
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Default Re: Grenade Launchers

Thanx Andy !
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Old November 17th, 2009, 03:58 PM
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Default Re: Grenade Launchers

These things are great firing at things like people in rough terrain or have just been lucky. Not much good defending though seem to spend more time out of foxhole reloading than firing. Mind you my MGs ran out to which is unusual perfect setup for once only a few squads even fired & nearly all long range weaponry visited the ammo supply, it was like being at the supermarket had to queue. Was a strange game ran out of arty smoke to covering my guys getting in & out of foxholes for reloads
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