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November 30th, 2009, 05:39 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
Posts: 564
Thanks: 29
Thanked 15 Times in 13 Posts
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Re: Brainstorm
MA Marignon isn't that hot early/mid game, but once you put your moisty hands on the angels, a world of pain starts for your ennemies.
MA Man surely is more in need of a boost : the only good thing about this nation is it's army ! Some forest themed summon being an able thug/SC would be fine. (the forest dragons of celtic legends would be great)
EDIT : It would be cool if all additions you make for nations were packed in one mod !
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10 times more numerous, by nigth and backstabbing.
Senior member of the GLIN !
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November 30th, 2009, 11:02 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Brainstorm
Sleepers aren't that bad as thugs. Probably the biggest problem is man just has relatively crappy forging paths for weapons, requiring for example to manually search with crones to find water gems and forge frost brands.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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November 30th, 2009, 11:14 AM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
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Re: Brainstorm
EA Ulm? Perhaps there are some ferocious beasts lurking in Irminsul that could be tamed by the Antlered Shamans and used against Ulm's enemies....
My first game of Dom3 was with EA Ulm, and I still haven't gotten over my disappointment. Their troops are good -- but not spectacular -- and they get nothing in the mid-game and beyond. The nation has tremendous flavor, but the actual tools fall short of that flavor.
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November 30th, 2009, 01:05 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Brainstorm
Quote:
Originally Posted by Humakty
EDIT : It would be cool if all additions you make for nations were packed in one mod !
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I modified only 1 nation so far, and the link is in my signature
EA ulm... just lemme check my stereotypes about deutschland
edit--
Which is the comand for auto aflliction on a weapon? i mean, like the chest wounding axe, only with affliction to arm and legs
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November 30th, 2009, 04:39 PM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
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Re: Brainstorm
Quote:
Originally Posted by Swan
Which is the comand for auto aflliction on a weapon? i mean, like the chest wounding axe, only with affliction to arm and legs
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I think you'd just use #secondaryeffect with the weapon ID for the specific affliction you want to give: - Arm Loss (335)
- Chest Wound (150)
- Disease (143)
- Disease with MR check (414)
- Eyeloss (333)
- Feeblemind (156)
- Leg Chop (125)
- Limp (421)
I haven't tried it myself, but it should work. Let me know if it does?
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