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July 2nd, 2002, 05:43 PM
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General
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Re: Can space yards (bases) be transported ...
Quote:
Originally posted by Imperator Fyron:
Yes, repair bays on Satellites do indeed work.
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Yay! So while you cannot build 'portable resupply stations' you can build 'portable repair stations'. 
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July 2nd, 2002, 07:36 PM
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Shrapnel Fanatic
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Re: Can space yards (bases) be transported ...
Yep.  Only problem would be getting them balanced. Even with a 110 kiloton component that repairs one comp per turn, these sats can allow a single "ship" to repair many times more than a normal repair ship.
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July 2nd, 2002, 08:24 PM
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Shrapnel Fanatic
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Re: Can space yards (bases) be transported ...
What about space yards on sats? Do the effects stack when you have multiple sats?
This could be really cool for making custom production rates, and damage to the sat stack could make for "partial damage" to your space yard rate.
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July 2nd, 2002, 08:41 PM
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Brigadier General
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Re: Can space yards (bases) be transported ...
Baron, your comment brought up a question in regards to supply. I don't remember the weight restriction on large sats off hand, but would it be possible to..
build large sat
put supply pod/s on it
put solar panel on it
build it (it should have full supply)
transport it to another location in a system
launch
fleet a ship or small fleet with it
would it then give supply to that ship or fleet and would it then re-supply itself over time with the solar panel??? thus in essance, creating a portable, cheap re-supply base??
just a curious Mac
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just some ideas Mac
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July 2nd, 2002, 08:45 PM
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National Security Advisor
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Re: Can space yards (bases) be transported ...
SJ, You can mod a sat to hold a space yard, but it doesn't get a build queue, and it doesn't add to the build queue of a ships or planet in the same sector, so your idea won't work. The only thing you get for putting a space yard on a sat is the repair capacity if any.
Mac, you can't fleet with sats, so your idea wont work.
Geo
[ July 02, 2002, 19:46: Message edited by: geoschmo ]
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July 2nd, 2002, 09:01 PM
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Brigadier General
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Re: Can space yards (bases) be transported ...
Geo, tks, but I thought, and I could be mistaken, its been awhile, that one time when I had a fleet over a planet, I went to add a ship to my fleet, but I accidently cliked on a sat group and it put it into the fleet que. The fleet couldn't move but it showed the sats in the list of ships, I just never thought about it until now, If this is true, would the sats then put their supply towards the ship or fleet if this ever would happen? I mean when it shows the divided screen, left shps, mines, sats, over planet, on rgt shows fleet name and lists the ships. If I remember right, the sats I cliked on showed up under the fleet listing on the right, I cliked and put them back on the left side. Its been awhile since this happend, I think it was 1.40 or 1.49 can't remember, but if this is true, would the sat if left with that fleet, even tho the fleet can't move, contribute its supply towards that fleet? I know you said you can't fleet sats but under the above conditions would it be possible? I will have to try and see if I can re-create it again and see what happens....
Mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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July 2nd, 2002, 10:24 PM
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General
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Re: Can space yards (bases) be transported ...
Quote:
Originally posted by mac5732:
Baron, your comment brought up a question in regards to supply. I don't remember the weight restriction on large sats off hand, but would it be possible to..
build large sat
put supply pod/s on it
put solar panel on it
build it (it should have full supply)
transport it to another location in a system
launch
fleet a ship or small fleet with it
would it then give supply to that ship or fleet and would it then re-supply itself over time with the solar panel??? thus in essance, creating a portable, cheap re-supply base??
just a curious Mac
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First, you cannot fleet satellites with ships. If you ever managed to do it, you found a bug. I've never seen it happen but then I haven't tried in ages bebause I know it's not supposed to work.
Second, satellites are like bases. They don't need supplies or supply generating components. If you could fleet them with ships they would resupply them automatically without any special components. That's how it works with bases. But in the forthcoming patch you'll have to set something in SETTINGS.TXT to allow fleeting ships with bases.
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