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Old December 22nd, 2009, 12:04 PM
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Default Re: Current game effects of thermobaric ammo

Let's see if I am more clear this time.
One "shell" of the Tos-1 falling in a hex that there are 4 Merkava 4s, it destroys all of them. This, I feel being too much powerful for my (and my opponent) taste. Why is it that difficult to just accept that we have this view on it that doesn't necessarily mean you guys haven done something wrong?

I don't know if it is accurate or not. I guess we are not going to find out before someone use it in real life against them.

I am fine with it, I just refuse to use it.

But since you continue with this, is anything going to change with the way CM artillery works and i ts efficiency in the surrounding+ hexes it hits?
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Old December 22nd, 2009, 12:21 PM
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Default Re: Current game effects of thermobaric ammo

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Originally Posted by Wdll View Post


But since you continue with this, is anything going to change with the way CM artillery works and its efficiency in the surrounding+ hexes it hits?
Given that CM isn't the topic of this thread and was only mentioned in passing by you on post #8 and there are no other active threads discussing CM effects and you are the only one who has expressed an opinion about it's effects right now I'd have to say no.

Start a new thread and lets see what everyone has to say

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Old December 23rd, 2009, 01:26 PM
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Default Re: Current game effects of thermobaric ammo

Quote:
Originally Posted by Wdll View Post
Let's see if I am more clear this time.
One "shell" of the Tos-1 falling in a hex that there are 4 Merkava 4s, it destroys all of them. This, I feel being too much powerful for my (and my opponent) taste. Why is it that difficult to just accept that we have this view on it that doesn't necessarily mean you guys haven done something wrong?

I don't know if it is accurate or not. I guess we are not going to find out before someone use it in real life against them.

I am fine with it, I just refuse to use it.

But since you continue with this, is anything going to change with the way CM artillery works and i ts efficiency in the surrounding+ hexes it hits?
I have zero issues with CM or various other area effect rounds destroying multiple targets in a hex (or surrounding ones).
I do however find it immensely amusing when an aircraft fired Maverick kills two or more targets or one in an adjacent hex. I assume this is an unintended but unavoidable side effect of warhead size.
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