Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Overlords 2 concept thread - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old December 23rd, 2009, 01:01 PM

Belac Belac is offline
Sergeant
 
Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
Belac is on a distinguished road
Default Re: Overlords 2 concept thread

Quote:
Originally Posted by namad View Post
belac's statements don't seem specific so here how's about this?


every overlord can use gatestones to only reach a set of predefined province numbers on the map? like 12key provinces around the map which start the game as indies? or a different number but spread around the map and defined before the game begins and fixed for all time...


(overlords can also use a gatestone in any fashion that won't trigger a battle because theres no way to police something that is private and undetectable...)

I know belac probably wanted a stricter rule but i don't think there is a way to police a rule that involves friendly nonbattle movements because its totally private

I was just tossing out ideas. Rdonj seems to want to create a Cold War-flavor game where extremely powerful nations still have reason to coexist with and ally with vastly weaker ones, and severe movement restrictions on the overlords would provide one. Even simpler than what you suggested would be to just forbid overlords from moving into a non-friendly province except via gatestone, but allow them to gatestone anywhere.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.