|
|
|
|
 |

December 25th, 2009, 11:19 AM
|
|
Sergeant
|
|
Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
Sure. Now, in theory, we should be hoping for four more experienced players.
|

December 25th, 2009, 12:34 PM
|
|
Private
|
|
Join Date: Dec 2009
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
Hey, i'd like to join too if you guys don't mind coaching me a bit. I'm a noob with very limited experience(just a couple of unfinished EA sp games under my belt) but with a somewhat workable grasp of basics/strategy from reading a couple of guides. Oh and first post!
|

December 25th, 2009, 12:56 PM
|
 |
Major
|
|
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
I'd like to play.
Medium experience, I beleive I could lead a team if necessary.
__________________
Voice of ***** and her spicy crew!
|

December 25th, 2009, 01:23 PM
|
|
Sergeant
|
|
Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
Quote:
Originally Posted by Krauser
Hey, i'd like to join too if you guys don't mind coaching me a bit. I'm a noob with very limited experience(just a couple of unfinished EA sp games under my belt) but with a somewhat workable grasp of basics/strategy from reading a couple of guides. Oh and first post!
|
Hmm, well we've had a big rush of new players. I suppose I can change some of the people who wrote saying that they weren't new, just weren't veterans to possibly being team leaders. Especially since we're slow going on the advanced players.
Pleased to have you aboard, Fantomen.
|

December 25th, 2009, 01:34 PM
|
|
BANNED USER
|
|
Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
I am in too many games already otherwise I love this concept and team games in general. The wild cards of starting position and diplomacy in regular MP seem to have a larger role than skill in most of the [few] games I've played. I am available for an alternate position and if the game doesn't start for a while may be ready to play.
|

December 25th, 2009, 02:08 PM
|
|
Corporal
|
|
Join Date: Jul 2008
Location: Barcelona - Catalonia
Posts: 71
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
I'm new in this forum but not new in Dominions 3. I know some of the players who have joined to this game and they're very serious players (and very good) 
|

December 25th, 2009, 02:21 PM
|
|
Private
|
|
Join Date: Dec 2009
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
Oh yeah, I understand your sentiments guys. I'd hate to see any games ruined by early quitters, especially team games where group strategy is critical. Rest assured, I'm in in for the long haul as I'd like to learn as much bout this whole mp thing as possible.
|

December 25th, 2009, 07:26 PM
|
 |
Corporal
|
|
Join Date: Aug 2009
Posts: 53
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: RAFT - Late Age (preliminary planning and recruitment)
Ah yes, its definitely of critical importance--not punking out that is! But worry not, I will strive to eat the brains of my enemy until the bitter end. And should I need a sub for a turn or two, I'll just pass it to a team mate--the whole thing would be simpler most likely.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|