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July 3rd, 2002, 10:26 PM
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Captain
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Join Date: Sep 2000
Location: USA
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Re: if facility were cities
If SEIV allowed components to do research, intel, resource gen, etc. then one could do exactly what you want (with a mod). Would be really sweet if one could also somehow link production to the number of people in the city. And if you had to provide housing for the people in the cities, so you couldn't transport 100 million people to a brand-new base.
__________________
Give me a scenario editor, or give me death! Pretty please???
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July 3rd, 2002, 11:16 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: if facility were cities
Hmm... Can you put remote mining components on WP or troops? I know thew work on satellites, which implies they work on units in general.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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July 3rd, 2002, 11:21 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: if facility were cities
Although I only played it briefly it sounds a bit like what you get in the Proportions mod. Were you have settlements, minor and major cities etc.
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July 3rd, 2002, 11:24 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: if facility were cities
Quote:
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Can you put remote mining components on WP or troops? I know thew work on satellites, which implies they work on units in general.
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Unmodded robominers can only be put on ships, bases and satellites.
Remote mining won't work on a colonized planet, and you can't put a WP or troop on an uncolonized planet.
I don't know if modded miners would work on fighters or drones.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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July 4th, 2002, 01:08 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: if facility were cities
Quote:
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Remote mining won't work on a colonized planet, and you can't put a WP or troop on an uncolonized planet.
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What if the WP were on a moon and the planet was uncolonized (or vice versa)?
Also, can satellites in cargo bays remote mine? I'd imagine they can't.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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July 4th, 2002, 01:29 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: if facility were cities
Also, can satellites in cargo bays remote mine? I'd imagine they can't.
No.
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July 4th, 2002, 03:52 AM
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Private
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Join Date: Jun 2002
Location: France
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Re: if facility were cities
for the remote mining i tried lot of things to understand how does it works...
and i understand that only one robominer mine in 1 sector...1 planet&1 satellite will only be mined by 1 satellite miner...
if you put 2 satellites miners in orbit around one planet,only one miner will gives you resources...
and robominers can only be construct on Ship/base/satellite...but if you put it on a satellite you haven't any maintenance cost to pay...
all that is in the unmodded Version of the game...
it s all i understood but i can make lots of mistakes...
cya
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