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Old February 2nd, 2010, 12:31 PM
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Default Re: Mooseknight: EA 12-nation game, Running

C'tis believes in the fine art of mercenary and oppurtunism. In this Sauromatian war, we are looking to ally ourselves on one side or another.

Sauromatia has offered a generous gift. It may be enough to sway us to ally with our brothers-in-poison.
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Old February 2nd, 2010, 02:07 PM

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Default Re: Mooseknight: EA 12-nation game, Running

Agartha believes that We know what that generous gift was, and We would like to remind C'tis that there is a lot of Sauromatian territory out there, and that both sides can promise you some. Also, We would like to warn you that Sauromatian territory is prone to crop failure. Organic farming is not recommended.
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Old February 2nd, 2010, 05:33 PM
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Default Re: Mooseknight: EA 12-nation game, Running

Quote:
Originally Posted by FAJ View Post
C'tis believes in the fine art of mercenary and oppurtunism. In this Sauromatian war, we are looking to ally ourselves on one side or another.

Sauromatia has offered a generous gift. It may be enough to sway us to ally with our brothers-in-poison.
Hopefully this gift consists of a swath of Sauromatian provinces! (Because trading/gifts of anything except provinces is banned in the game, remember? )
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