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Old February 5th, 2010, 04:32 PM
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Suhiir Suhiir is offline
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Default Re: Rmh Rg

Ahhh...
I wasn't going to even suggest code changes.
I was trying to figure out the best balance between "realism" and "game effects" given the current code.
Bless you Don.
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Old February 5th, 2010, 05:56 PM
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Default Re: Rmh Rg

You probably know already but had a quick look on web
RMG multipurpose penetration 120-140mm seems the thought earing towards lower.
RPO A Blast described as comparable to 122mm arty for effect vs structures by Janes among others
RPO M Approximatly 50% more effective

If you want any further tests specify weapon & armour values vs as set up so can change quickly.
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