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  #1  
Old July 8th, 2002, 10:10 AM
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Default Re: Proportions 2.3 released

Whoohoo!!!!
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Old July 8th, 2002, 11:06 AM
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Default Re: Proportions 2.3 released

Thanks a lot ,PvK.

How about this:
"* Increased cost of unmothballing ships from 20% to 80%."

dusting off the captains chair is almost as costly as building a complete new ship .

Rollo
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Old July 8th, 2002, 02:04 PM
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Default Re: Proportions 2.3 released

Quote:
Originally posted by Rollo:
Thanks a lot ,PvK.

How about this:
"* Increased cost of unmothballing ships from 20% to 80%."

dusting off the captains chair is almost as costly as building a complete new ship .

Rollo
Yes, it may sound excessive but it is a good think to do, because the unorthodox colony building in Proportions changes the cost ballance between ship building and ship maintanance very dramaticaly.
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Old July 8th, 2002, 02:09 PM

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Default Re: Proportions 2.3 released

Nifty.

BTW: How did you create those designcreation.txt file entries for desired/maximum speed? Do you have a conVersion program, or did you do it the hard way and type each entry in one by one?

(Wondering since I've been thinking of ways to include a system similar to what you have in my games. Modding all the race's designcreation.txt files is the only thing stopping me right now.)

[ July 08, 2002, 13:44: Message edited by: Sinapus ]
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Old July 8th, 2002, 02:52 PM
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Default Re: Proportions 2.3 released

Quote:
Originally posted by oleg:
quote:
Originally posted by Rollo:
Thanks a lot ,PvK.

How about this:
"* Increased cost of unmothballing ships from 20% to 80%."

dusting off the captains chair is almost as costly as building a complete new ship .

Rollo
Yes, it may sound excessive but it is a good think to do, because the unorthodox colony building in Proportions changes the cost ballance between ship building and ship maintanance very dramaticaly.
Pardon me? surely that means that the cost of ships should be changed, not the cost of refitting them?

But overall - Thanks, PvK!
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Old July 8th, 2002, 03:48 PM
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Default Re: Proportions 2.3 released

No, the problem is that you start with very high income (your homeworld) but it does not increase for awhile (untill you develop several colonies).
At the same time, you can build hundreds of ships. Very soon the maintance cost will eat up all your income. Obvious solution is of course to mothball fleets till the war. Raising the shipcost alone will not help - it will make early game very slow and tedious and will only delay the moment when mothballing becomes a must.
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Old July 8th, 2002, 06:21 PM
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Default Re: Proportions 2.3 released

My mistake - I saw 'unmothball' and read 'refit' for some reason

I see exactly what you mean - and I'm doing just that in my current game.

Steve.
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