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February 19th, 2010, 10:21 AM
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Sergeant
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Re: Cinggis Qayan, Wrath of the Khans -- Update 1
Quote:
Originally Posted by Burnsaber
Quote:
Originally Posted by kennydicke
I played Sylvania a couple times, but don't want to bite code.
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Just for your information, "code biting" is absolutely allowed here. In fact, it is encouraged. (Many modders like to point out stuff like, "See the Arga Dis .dm file, they stuff like that")
There is no reason for you to go through the same amount of trouble as the other guy did.
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Burn's not kidding. I ripped off some of his code in another thread, and he didn't complain a bit. 
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February 20th, 2010, 07:15 AM
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Corporal
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Re: Cinggis Qayan, Wrath of the Khans -- Update 2: Three Eras
I lied. I will indeed post about it when I have spritework completed.
So far, I have the archers provisionally done, with a female sky mage/priestess and a mounted commander/hero in progress. All can be seen here:
Battle Scene with Mongol Archers, Female Mage/Priestess and Mounted Cmdr.
Display Image of Archer and Mounted Commander
Being a total amateur at this, I heartily welcome criticism and suggestions. Particularly on whether I succeeded with the Mongol fur cap.
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February 20th, 2010, 07:40 AM
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Re: Cinggis Qayan, Wrath of the Khans -- Update 2: Three Eras
The mongol mounted commander/hero kind of looks like it has the head of a gryphon. Basically, the mane comes out looking more like a tuft of feathers, and the mouth comes out looking like a beak... a little less so if I lean in right next to the monitor, but by and large it looks like a beak. Sorry  The man looks fine though. If he were sitting on a standard dominions horse he'd probably look fine.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 20th, 2010, 08:23 AM
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Corporal
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Re: Cinggis Qayan, Wrath of the Khans -- Update 2: Three Eras
Quote:
Originally Posted by rdonj
The mongol mounted commander/hero kind of looks like it has the head of a gryphon. Basically, the mane comes out looking more like a tuft of feathers, and the mouth comes out looking like a beak... a little less so if I lean in right next to the monitor, but by and large it looks like a beak. Sorry  The man looks fine though. If he were sitting on a standard dominions horse he'd probably look fine.
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Agh! That stupid horse. First a cow head, now a griffon. That's IT.
That'll learn him.
I'll get back to the drawing board on his head tomorrow. 
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February 20th, 2010, 09:01 AM
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Re: Cinggis Qayan, Wrath of the Khans -- Update 2: Three Eras
lol 
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 20th, 2010, 06:22 PM
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Corporal
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Re: Cinggis Qayan, Wrath of the Khans -- Update 2: Three Eras
Quote:
Originally Posted by rdonj
The mongol mounted commander/hero kind of looks like it has the head of a gryphon. Basically, the mane comes out looking more like a tuft of feathers, and the mouth comes out looking like a beak... a little less so if I lean in right next to the monitor, but by and large it looks like a beak. Sorry  The man looks fine though. If he were sitting on a standard dominions horse he'd probably look fine.
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Little bit better now? Or still not suggestive enough of a horse head?
http://forum.shrapnelgames.com/album...&pictureid=369
As a side note, you reminded me that I sort of cringe every time I see a griffon in-game. They could definitely use an update. For my own use, I'm slowly converting an Imperial Griffon into a replacement sprite I can release later if anyone would like.
Hey, as a matter of fact, would you want to use captured griffon cavalry of some sort (summon or whatever) for one of your Mongol nation ages?
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February 20th, 2010, 06:54 PM
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Re: Cinggis Qayan, Wrath of the Khans -- Update 3: Three Eras
Yes, it is better now. It still bears a certain resemblance to a certain winged beast though. Suggestion - the lighter-colored tip of the mouth is a good idea, but I'm not sure it will quite work out. It makes the unit look a LOT different. So, try it with a completely brown mouth and see how you like it.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 22nd, 2010, 04:37 AM
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Corporal
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Location: California
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Re: Cinggis Qayan, Wrath of the Khans -- Update 3: Three Eras
Spritework update.
Archers, Female Mage/Priestess (possible Servant of Tengri or one of the other minor deities in the pantheon, depending on kennydicke's discretion) and Mounted Commander/Hero provisionally complete, and can be seen here:
Display 1 (male archer and mounted commander/hero)
In-Game Scene
Display 2 (female archers and mage/priestess)
(Thanks again, rdonj, for pointing out the visual glitch with the horse's muzzle.)
Criticism, suggestions and general feedback welcome.
Thank you for your cooperation.
Last edited by Globu; February 22nd, 2010 at 04:44 AM..
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March 3rd, 2010, 07:03 AM
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Corporal
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Re: Cinggis Qayan, Wrath of the Khans 3 eras -- Update 4.2
While I did promise not to pipe up every time I finally finished a sprite, I thought it would be worthwhile to nudge the thread to show signs of life.
Now for a monster of a sprite: the Mongolian Mammoth. (Ancient mammoth? Siberian Mammoth?)
Mammoth Pics
Oh, and the replacement image for the now-defunct link (Display 1) in my previous post can be seen here:
Display 1 (male archer and mounted commander/hero)
Siberian Tiger is next. After that, I'll start on the cavalry, which I've sort of been subconsciously avoiding for some reason.
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