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  #1  
Old February 23rd, 2010, 08:44 AM

thejeff thejeff is offline
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Default Re: Bless nation recommendation, please

10+ Jarls? Or 10+ Jarls & Neifel Giants together?

The first will be hard, the second is really just 3-4 expansion parties meeting up. Turn 5-6 if you're close enough together.

OTOH even 10 Neifel Giants is 1500 gold. 1500 gold worth of W5E or even Jaguars with FW bless will do a lot of damage before they freeze up.
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Old February 23rd, 2010, 10:19 AM

rdonj rdonj is offline
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Default Re: Bless nation recommendation, please

Yeah, not just jarls but jarls and giants. It's certainly a very expensive army, but since W5E are cap only, there's a point at which, with enough giants gathered in one place, you can never kill them with JUST W5E. That is all I am saying. Niefels will lose any sane matchup on a gold to gold basis, but on a basis of maximum production vs maximum production, they will win by fatiguing everyone out within 2-3 turns.
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Old February 23rd, 2010, 01:26 PM

LDiCesare LDiCesare is offline
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Default Re: Bless nation recommendation, please

Considering both Niefel and W5E are cap-only, after a few turns expanding and earning lots of gold, the limiting factor becomes the dominion value, which limits the number of sacreds. I tested such setups this afternoon, and W5E tend to freeze after 4 or 5 rounds, whereas jag warriors freeze after 2 rounds. The thing is, to assemble Niefel army, I had to spend all my money, whereas TC or Mictlan both had much more money left to spend on whatever they liked. Mostly wizards for research in the case of TC, and you could probably buy enough archers to make them painful enough for the giants (although I had picked E9N6 bless for the Niefel, so arrows wouldn't really be an issue unless flaming).
I thought the W5E would do better because I know they can shrug heat auras from Abysia fairly easily, but Niefel's cold is much stronger.
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