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Originally Posted by Imp
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True, but their size will take care of that.
I just want SAMs not to be wasted on them.
I'd think they'd be easier to hit with an AAMG then a SAM actually...not that it'd be easy
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See what you are saying probably the easiest thing would be a rule, change EW to 90 plus the original EW so EW 2 becomes 92.
Could then restrict SAMs so dont target while allowing guns possibly MANPADS to as normal, rational for MANPADS not radar so visibility normaly restricts range.
When the new patch comes out as your OOBs nearly done would you fancy a PBEM game happy to use any side using sensible buy vs USMC, happy with house rules if you want to try & create a specific situation.
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Actually the 90+ EW rating idea is probably the best, that way there's no problem with existing slow fixed-wing observation aircraft yet UAVs could be made not to trigger SAMs.
But...Mobhack has spoken (see post above this one)...ahhh well...nice idea anyway.
Actually I'm working on a couple scenarios with my revised USMC OOB:
USMC vs Iraq/Taliban/Iran (2016)
5 scenario mini-campaign
USMC vs China (probably 2018-20's)
China invades Taiwan with lighter (airborne, airmobile, hovercraft delivered, etc.) assuming they can present a feint accompli. A MEU from Okinawa is the closest ground unit available.
Now I haven't done much more then brainstorm on the USMC vs China scenario.
The intent is to make it a looong scenario...like 90 turns in two parts.
Part one - Chinese forces attack the MEU and presumably get beaten off
Part two - USMC counter-attack to destroy not only the Chinese attack force but the reserve and rear-area forces.
I'm thinking I'll have to go thru and change the move speed of any Chinese defensive units to zero to keep the AI from using them during the attack.
But the real question is...
Just what sort Chinese force will make the scenario challenging?
So if you want to come up with a set of Chinese forces for this I'd be overjoyed to play!