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March 28th, 2010, 04:05 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Flame Storm
40 squares would be great in early or even mid-game, but by the time you're fielding it, real armies have hundreds of troops with Army of Gold, or the equivalent, up. So you're hitting a few 20 prot units for half of 15AP. Hardly worth it.
The water equivalent, Neifel Flames, is smaller but AN, which makes it better in at least some situations.
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March 29th, 2010, 10:54 AM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Flame Storm
Quote:
Originally Posted by thejeff
40 squares would be great in early or even mid-game, but by the time you're fielding it, real armies have hundreds of troops with Army of Gold, or the equivalent, up. So you're hitting a few 20 prot units for half of 15AP. Hardly worth it.
The water equivalent, Neifel Flames, is smaller but AN, which makes it better in at least some situations.
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Actually, I had the opposite problem. Against a small army, the spell annihilated what it hit, but that was only a fraction of the enemy troops. It turned out OK, but I'd have been better off sending the caster(a Fire King) in alone and casting Fire Storm, or just having him attack.
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March 29th, 2010, 03:43 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
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Thanked 43 Times in 34 Posts
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Re: Flame Storm
I believe the Shimmering Field/Niefel Flames/Flame Storm spells would be competitive if they had lower path requirement; as is, at best you'll have one national commander capable of casting one of these spells and that's often with a considerable investment in gem boosters - the spells are entirely out of reach for other nations.
The path req for Shimmering Fields is particularly egregious, you pretty much have to play Caelum in order to use it.
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March 30th, 2010, 04:30 PM
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Sergeant
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Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
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Re: Flame Storm
Quote:
Originally Posted by Redeyes
I believe the Shimmering Field/Niefel Flames/Flame Storm spells would be competitive if they had lower path requirement; as is, at best you'll have one national commander capable of casting one of these spells and that's often with a considerable investment in gem boosters - the spells are entirely out of reach for other nations.
The path req for Shimmering Fields is particularly egregious, you pretty much have to play Caelum in order to use it.
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It's not so bad. Air Queen in a storm with a helmet/bag of winds can do it. I'd understand dropping it to A5 so it's in line with the others, but since shock resistance is harder to get it makes sense.
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