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Old March 29th, 2010, 01:03 PM
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Suhiir Suhiir is offline
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Default Re: 5.0 patch for winSPMBT

Wonderful !

Looking at :
"21) New code has been added to cut down the number of fires that start when flame weapons are used."
I don't suppose you also reduced the number of fires that start due to normal HE ammo hitting in a hex?
I've long gotten to the point that I AVOID placing units in trees and buildings due to the inevitable fact that enemy fire WILL start a fire in the hex after a few shots.
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Old March 29th, 2010, 02:11 PM
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Mobhack Mobhack is offline
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Default Re: 5.0 patch for winSPMBT

Flame weapons are napalm, flame throwers, etc.

Things like buratino barrages tend not to create vast swathes of fire now. Still plenty enough, though.

Ordinary HE is not flame weaponry and remains the same.

Andy
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