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  #1  
Old April 9th, 2010, 07:42 PM

Peacekeeper Peacekeeper is offline
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Default Re: Countdown - 9/13 Pretenders Map Updated

why not move the 5 victory points out of the water provinces to land ones that surround the middle lake? like 127, 74, 60, 88 and 132.
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  #2  
Old April 9th, 2010, 08:54 PM

chrispedersen chrispedersen is offline
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Default Re: Countdown - 9/13 Pretenders Map Updated

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Originally Posted by Peacekeeper View Post
why not move the 5 victory points out of the water provinces to land ones that surround the middle lake? like 127, 74, 60, 88 and 132.
First, because it makes the nostart area even bigger.

Second, as we are all land nations, and water is widely held to be weak, this will boost the utilty of the water school (and be a challenge).
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Old April 9th, 2010, 09:03 PM

Cammorak Cammorak is offline
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Default Re: Countdown - 9/13 Pretenders Map Updated

I may be doing something wrong, but I've tried loading 5 games with 13 players and 2 games with 12 players, all of which Nagocked.
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Old April 9th, 2010, 09:36 PM

Pablomatic Pablomatic is offline
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Default Re: Countdown - 9/13 Pretenders Map Updated

Pretender submitted.
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  #5  
Old April 9th, 2010, 09:46 PM

pyg pyg is offline
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Default Re: Countdown - 9/13 Pretenders Map Updated

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Originally Posted by Cammorak View Post
I may be doing something wrong, but I've tried loading 5 games with 13 players and 2 games with 12 players, all of which Nagocked.
Don't use random AIs. You have to individually select land nations because there aren't enough/any water starts. Best for testing to select the nations that are playing. If it crashes in tests then, that's interesting.
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  #6  
Old April 9th, 2010, 11:18 PM
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GrudgeBringer GrudgeBringer is offline
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Default Re: Countdown - 9/13 Pretenders Map Updated

We have as of Friday night 4/9/10 10 Pretenders submitted
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Old April 10th, 2010, 12:32 AM

Cammorak Cammorak is offline
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Default Re: Countdown - 9/13 Pretenders Map Updated

Of course, that was silly of me. Works fine now.
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