.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 22nd, 2010, 08:56 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Guiding Jomon

Jomon got a bunch of new units in a patch that significantly open up their flexibility. They're a pretty powerful underwater nation now including underwater PD which is pretty rare, and they've got several different land summons that really change how they play (in a good way)
Reply With Quote
  #2  
Old April 23rd, 2010, 11:56 PM

Pablomatic Pablomatic is offline
Corporal
 
Join Date: May 2008
Posts: 56
Thanks: 10
Thanked 1 Time in 1 Post
Pablomatic is on a distinguished road
Default Re: Guiding Jomon

Quote:
Originally Posted by Baalz View Post
Jomon got a bunch of new units in a patch that significantly open up their flexibility. They're a pretty powerful underwater nation now including underwater PD which is pretty rare, and they've got several different land summons that really change how they play (in a good way)
I'm anxiously awaiting the Baalz guide to Jomon! I really want to hear what your devious use of the sacred dragon mages jomon can recruit underwater.
__________________
"War is a Racket."
Marine Corps Major General Smedly Butler, 1935
Reply With Quote
  #3  
Old April 24th, 2010, 04:00 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Guiding Jomon

What I want to know is how to use karasu tengu efficiently as thugs. I have this feeling that them and small groups of konoha tengu could be made into decent raiding squads. The problem is all of the above units are incredibly fragile and somewhat hard to use. They're pretty cheap, though!
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #4  
Old April 24th, 2010, 04:37 AM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: Guiding Jomon

Quote:
Originally Posted by rdonj View Post
What I want to know is how to use karasu tengu efficiently as thugs. I have this feeling that them and small groups of konoha tengu could be made into decent raiding squads. The problem is all of the above units are incredibly fragile and somewhat hard to use. They're pretty cheap, though!
I think that they are better as anti-thugs with small Tengu squads. High attack value + stormflying. Just replace the weapon with something nasty and you are pretty much good to go.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.