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Old August 4th, 2010, 10:59 PM
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Aethyr Aethyr is offline
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Default Re: Troubling Times: Large EA CBM Game (Recruiting)

I've never played with the UWGIM, but since some have joined to give it a try let's go for it.

I agree that we should use a percentage of the VP total, whatever folks believe makes the most sense, AND we definately add the requirement that the VP's be held for at least 3 turns for a win.

A question: this game will be hosted on Llamaserver, right? If so, we'll be able to see stats & VP's via the "score table" (which I think is groovy). I don't think there's a way to turn this feature off. If not, why not play with graphs on?

Finally, depending on when nation selctions are finalized players may need several days to tinker/experiment with their builds (I know I will), so I think we should have a start date of "x" days after nations are distributed rather than a fixed date (Sunday?) as previously suggested.
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Old August 4th, 2010, 11:10 PM

Inindo Inindo is offline
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Default Re: Troubling Times: Large EA CBM Game (Recruiting)

Quote:
Originally Posted by Aethyr View Post
A question: this game will be hosted on Llamaserver, right? If so, we'll be able to see stats & VP's via the "score table" (which I think is groovy). I don't think there's a way to turn this feature off. If not, why not play with graphs on?
There is definitely a way to turn off the llama scores, my other game MonkeyParadise has them off along with graphs, I don't know how but you can ask the admin of that game if there isn't an easy setup option.

Quote:
Originally Posted by Aethyr View Post
Finally, depending on when nation selections are finalized players may need several days to tinker/experiment with their builds (I know I will), so I think we should have a start date of "x" days after nations are distributed rather than a fixed date (Sunday?) as previously suggested.
I agree, I think that would give us some time to play around and design pretenders since we don't even know what nation anyone is playing yet. Can't really do anything until we know who we are playing. Hoping x > 4 days personally since I have never played any EA
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Old August 5th, 2010, 12:49 AM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Troubling Times: Large EA CBM Game (Recruiting)

Quote:
Originally Posted by Aethyr View Post
A question: this game will be hosted on Llamaserver, right? If so, we'll be able to see stats & VP's via the "score table" (which I think is groovy). I don't think there's a way to turn this feature off. If not, why not play with graphs on?
we can, and should, turn off the automatic victory conditions and ignore the VP option built into llamaserver. that way we shouldn't be able to see the VP graphs, so we won't know exactly how many VPs each 1 of us has, which is what you're aiming for I think.

instead we should do it manually, once a player reaches a certain amount of VPs he must announce it to everybody, so the rest will have 3 turns to take at least 1 of those VPs away from him, otherwise he wins.
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