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Old August 10th, 2010, 03:00 PM
Squirrelloid Squirrelloid is offline
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Default Re: A different take on EA Pangaea – CBM 1.6

No love for Demonknights?

At 5 slaves apiece they're ridiculously underpriced. And like 1/3 Pans can summon them without boosters. Fear+0 line troops are all sorts of nasty, and these guys are 22 protection cavalry with only *1* encumbrance to boot! I'd think about delaying transformation the turn or two it'll take you to pick up blood 4 reasonably early and start spamming these guys.
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Old August 10th, 2010, 04:33 PM

aaminoff aaminoff is offline
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Default Re: A different take on EA Pangaea – CBM 1.6

Quote:
Curse of stones ... if you have 2-3 Pans cast it at the beginning of a big fight
Wait, you mean multiple castings of Curse of Stones STACK?

Do other battlefield-wide spells stack?
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Old August 10th, 2010, 04:48 PM
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Default Re: A different take on EA Pangaea – CBM 1.6

Quote:
Originally Posted by aaminoff View Post
Quote:
Curse of stones ... if you have 2-3 Pans cast it at the beginning of a big fight
Wait, you mean multiple castings of Curse of Stones STACK?

Do other battlefield-wide spells stack?
No, they don't stack, but it's MR easily resists (+4 to the roll), so even MR 10 guys are going to have a moderately high rate of resistance. Casting it several times will let you affect a good portion of them.
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Old August 10th, 2010, 08:38 PM

aaminoff aaminoff is offline
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Default Re: A different take on EA Pangaea – CBM 1.6

I see, that makes sense. Hm. Does the effect scale with caster E path level at all?

That must be why I have rarely seen a battle-winning effect when I have cast it: too many enemies make their save.
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Old August 10th, 2010, 09:46 PM

Debaser8 Debaser8 is offline
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Default Re: A different take on EA Pangaea – CBM 1.6

use boosters: void eye, that amulet thing, and runebreaker/smasher with Rain of Stones and it is very effective.
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