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August 21st, 2010, 03:11 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
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Re: Pretender design for Yomi
the correct temperature scales to take are H3 or C3. (In this case H3 because of the Hannyas).
Temperature fluctuates, meaning H2 *averages* -10% income. Sometimes its H3 and sometimes its H1. But H3 can't fluctuate up, so it actually averages somewhere around -12.5%, so the last point is as free as you're going to get.
You might be able to convince me H/C 0 is worthwhile, but H2? Never. That's just stupid. Temperature is one of those scales that you always max in one direction or the other.
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August 21st, 2010, 04:52 PM
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Sergeant
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Join Date: Dec 2006
Location: The wild barbaric north
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Re: Pretender design for Yomi
Quote:
Originally Posted by Squirrelloid
the correct temperature scales to take are H3 or C3. (In this case H3 because of the Hannyas).
Temperature fluctuates, meaning H2 *averages* -10% income. Sometimes its H3 and sometimes its H1. But H3 can't fluctuate up, so it actually averages somewhere around -12.5%, so the last point is as free as you're going to get.
You might be able to convince me H/C 0 is worthwhile, but H2? Never. That's just stupid. Temperature is one of those scales that you always max in one direction or the other.
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Good point and you can probably dump the extra points into better magic diversity.
Modded version of the pretender I suggested above Awake Great Enchantress O3S3H3G0Mis1M1 F1 A4 W3 E4 S5 D1 N4
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August 21st, 2010, 06:54 PM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
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Thanked 40 Times in 32 Posts
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Re: Pretender design for Yomi
Quote:
Originally Posted by Squirrelloid
the correct temperature scales to take are H3 or C3. (In this case H3 because of the Hannyas).
Temperature fluctuates, meaning H2 *averages* -10% income. Sometimes its H3 and sometimes its H1. But H3 can't fluctuate up, so it actually averages somewhere around -12.5%, so the last point is as free as you're going to get.
You might be able to convince me H/C 0 is worthwhile, but H2? Never. That's just stupid. Temperature is one of those scales that you always max in one direction or the other.
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if your nation has temperature preferences than I'll agree 100%. however in this case it doesn't, so taking an extreme temperature is a huge blow to your income, almost completely destroys what you gain from Order3 to begin with... I agree that Heat/Cold2 is dumb, if you go with 2 might as well go with 3, but going with 1(instead of 0) is sensible. I'd also agree that nations with only +1 preference(say Jotunheim, EA Mictlan, etc) should take it all the way to gain points, but with no preference at all, you get 40 DP almost for free, but taking max is hindering you too much.
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August 21st, 2010, 07:38 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
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Thanked 116 Times in 73 Posts
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Re: Pretender design for Yomi
Quote:
Originally Posted by 13lackGu4rd
Quote:
Originally Posted by Squirrelloid
the correct temperature scales to take are H3 or C3. (In this case H3 because of the Hannyas).
Temperature fluctuates, meaning H2 *averages* -10% income. Sometimes its H3 and sometimes its H1. But H3 can't fluctuate up, so it actually averages somewhere around -12.5%, so the last point is as free as you're going to get.
You might be able to convince me H/C 0 is worthwhile, but H2? Never. That's just stupid. Temperature is one of those scales that you always max in one direction or the other.
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if your nation has temperature preferences than I'll agree 100%. however in this case it doesn't, so taking an extreme temperature is a huge blow to your income, almost completely destroys what you gain from Order3 to begin with... I agree that Heat/Cold2 is dumb, if you go with 2 might as well go with 3, but going with 1(instead of 0) is sensible. I'd also agree that nations with only +1 preference(say Jotunheim, EA Mictlan, etc) should take it all the way to gain points, but with no preference at all, you get 40 DP almost for free, but taking max is hindering you too much.
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1pt is like 2pts, its 5% income lost per pt. The third point is cheap.
Now, i did say i could be convinced of H/C0, but H1 seems like a bad plan for the same reason as H2 is.
Anyway, if I was playing Yomi, i'd probably aim for the following scales: O3S3H3L3Mg1. I might consider Mg3 and death scales.
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