.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old August 24th, 2010, 11:38 AM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: OT: Starcraft II and Elemental

Stardock's handling of maps is very bad. They've been told to open map scripting to modders, who proved with Civ IV that they can do it.
No, they preferred to do it themselves. Now they have a big map generator, that is slow, that has to pick bits of here and there because they can't think of a non-fractal random map or can't create good fractal random maps and make them fast...

As for the ai, it will be decent enough given time, but right now, the Gold version is just worthy of a beta.
And I concur that Stardock games had good ai's because of simple rules.
Now, it's much harder with Elemental, which has way more varied rules, and in which many tricks will come, including unforeseen ones I believe, like self-hasting fire giants.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.