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Old January 14th, 2011, 07:00 PM

Avari Avari is offline
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Default Re: Trinity - Newbie game - Running

Hehe today was indeed quite confusing, with the turn timer overrunning and all. I don't know whether that was working as intended or not, but most importantly it appears that everything is fine now. This is indeed arguably one of the most critical turns in the game for Ulm and Shinuyama, as our game-long NAP is ending and the long-anticipated final war is about to begin

About the hosting interval, I had also thought about whether to increase it. Of course it depends also on how Ragnoff feels about it. For me the current 3 days is usually enough, but occasionally I feel rushed and I fear it may get worse as our two superpowers start clashing.

I would thus be in favor of increasing the interval if Jotunheim is eliminated, perhaps by a day or two (or even more?). This would be of much help with cases of major real-life stuff intervening etc. With quick hosting on, most turns would probably not take longer than thus far, as I'm sure both of us will be eager to see the game moving forward.
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