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  #1  
Old February 22nd, 2011, 04:02 PM

Thanatus del Dragos Thanatus del Dragos is offline
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Default Re: Turbocharged AI vs Humanities Last Hope - Running

Sounds good to me
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  #2  
Old February 23rd, 2011, 04:14 PM

Mauxe Mauxe is offline
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Default Re: Turbocharged AI vs Humanities Last Hope - Running

ooh.. sorry if I stole that wraith lord province from you.
I was watching it for a few turns and didn't see any activity from you and I had regrouped enough to swoop in

Abysia is putting up a bit of a fight now. I really need to bring my site searching pretender home to craft a few items for me. Supply is greatly needed. I am just bolstering my southern border at this point until I can mount a better attack...
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  #3  
Old February 23rd, 2011, 05:15 PM

Doo Doo is offline
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Default Re: Turbocharged AI vs Humanities Last Hope - Running

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Originally Posted by Mauxe View Post
ooh.. sorry if I stole that wraith lord province from you.
I was watching it for a few turns and didn't see any activity from you and I had regrouped enough to swoop in
No worries. I hope you gained some of its items after the fight.
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  #4  
Old February 24th, 2011, 12:15 AM

Hrum Hrum is offline
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Default Re: Turbocharged AI vs Humanities Last Hope - Running

Turn 26 (Late Spring Yr3).

The fishmen have built 2 new land forts along the coast of the southern continent (61 & 58). They also continue to siege the 2 independent forts, and the siege force on the western one that houses the port (77) has grown quite large - they will probably crack the walls of that fort soon. The scouts of Kailasa can only see 3 remaining provinces held by the frost giants in the north, and one of those is their northern capital.

In the southern mountains, Kailasa continues to move forward. The southern capital is under siege and the monkey forces hope to have it cut-off from reinforcement / rescue before summer ends.

BTW, best magic site I've found so far: The Council of Sages. It's an astral site that gives income of 1 each: Astral, Air, Earth, Water. It also allows recruitment of Lore Masters for 300 gold (ouch!). OK, so they're expensive old guys, but they get 3 random picks of any (yes, any) path of magic. Magic diversity, here we come!

http://dom3.servegame.com/wiki/The_Council_of_Sages
http://dom3.servegame.com/wiki/Lore_Master

The monkey who found this site turned to his commander and screeched, "Mmmm, doughnuts!". I don't know where he got the doughnuts, or the weird metagame pop-cultural reference, but his furry face is all glazed and sticky now.

http://www.youtube.com/watch?v=8-4P1WPE-Qg

Endo, if you have some troops you want to use to grab some land from Niefelheim in the south that would be cool, but I don't think the big frosties will be a threat much longer. I think in a few turns the threat is really going to be coming from your north. Any ideas about how you want to tackle the fishmen?

I'm glad to hear you guys are moving on TC in the north. Atlantis is definitely shaping up to be the guy to worry about, so the sooner we sort these other guys out the sooner we can turn our attention to the things that lurk in the deeps (and keep making forts up on land!). Who wants to cast Thetis' Blessing?

Mauxe, if you need 'em, I can forge you some bags of endless gulab jamun syrup* (ie. bags of endless wine). If that's the only reason you're diverting your pretender from site searching, then how about I make those for you instead? Each one feeds 50 men (reduces supply needs by 50) - How many do you think you'll need?

*(Bags of endless coriander chutney? Dal? Chicken curry, but without the chicken because it clogs up the spout?)

Last edited by Hrum; February 24th, 2011 at 12:18 AM.. Reason: Monkey screeches "grammar! spelling!" *spit*
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Old February 24th, 2011, 04:59 AM

Doo Doo is offline
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Default Re: Turbocharged AI vs Humanities Last Hope - Running

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BTW, best magic site I've found so far: The Council of Sages. It's an astral site that gives income of 1 each: Astral, Air, Earth, Water. It also allows recruitment of Lore Masters for 300 gold (ouch!). OK, so they're expensive old guys, but they get 3 random picks of any (yes, any) path of magic. Magic diversity, here we come!
Nice site! I hope you have Growth dominion
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  #6  
Old February 24th, 2011, 12:07 PM

Mauxe Mauxe is offline
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Default Re: Turbocharged AI vs Humanities Last Hope - Running

The extra supply would be nice. I could use at least 2 of them if possible. What gems/items could you use in return?
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Old February 24th, 2011, 07:02 PM

Hrum Hrum is offline
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Default Re: Turbocharged AI vs Humanities Last Hope - Running

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Nice site! I hope you have Growth dominion
I wish. Who has the points for such things?!

Quote:
Originally Posted by Mauxe View Post
The extra supply would be nice. I could use at least 2 of them if possible. What gems/items could you use in return?
I made 3 of them preemptively - I figured if you didn't want them my armies would always find a use for them (already have a few in service). I'll send all 3 to you; if that's too many send one back or whatever.

I've got a few hammers made, so I can pump them out for 3 nature gems apiece (total of 9 gems for the 3 bags I'm sending you). Nature gems are always welcome, or a like number of something else (water and astral are especially prized by me).
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