|
|
|
|
 |

July 15th, 2002, 12:12 AM
|
 |
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: spaceyard ship
Actually, a good way to do this is to build a hull with only the basic components, then design another with more components upgrade to that, then more and upgrade and so on till you have the full design. Then get a couple of repair yards in there and you will have it done in no time.
You can upgrade to infinity within a turn, I do it all the time in pirates to quickly create baseships.
|

July 15th, 2002, 12:18 AM
|
 |
Second Lieutenant
|
|
Join Date: Jul 2002
Location: Belgium
Posts: 558
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: spaceyard ship
Hmm, bummer.
If i would build such a basic yard and put a spaceyard on it, would it be able to repair/upgrade itself?
__________________
A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
|

July 15th, 2002, 12:25 AM
|
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: spaceyard ship
As long as you don't try to upgrade the space yard. It will retrofit, but that breaks the component in the process- and the space yard is what repairs things.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

July 15th, 2002, 07:08 PM
|
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: spaceyard ship
I think you forgot about Repair Bays. You need a SY to upgrade but a Repair Bay will repair also - in fact, level-for-level, it will repair faster. I always keep a few Repair Bays as well as SY's in my larger 'build sectors' for that reason.
As long as you have at least 1 RB or SY you'll keep repairing. Just move SY's and RB's up to the top of the repair priority lists for optimum useage.....
|

July 17th, 2002, 09:33 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: spaceyard ship
IIRC there was something in 1.67 that stopped upgrading or something like that, or had to do wiht upg spaceyards...
could some old fogey please clarify?
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
|

July 17th, 2002, 09:51 PM
|
|
General
|
|
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: spaceyard ship
You cannot upgrade from a design without a space yard to one with a spaceyard anymore. Apparently this was viewed as a cheat. Some people would build a bunch of bases with nothing but basic control components, then upgrade them to BSY and have lots of build capacity in a very short time.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|