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Old March 28th, 2011, 04:54 AM
iCaMpWiThAWP's Avatar

iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: Close Assaults

In the game faster=easier to ambush but harder to hit with fire(not assault)
IRL a man can run faster than an old tank for a few seconds, drop grenades on it and run away(or stop and let the tank continue)
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Old April 11th, 2011, 09:22 AM

Firestorm Firestorm is offline
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Default Re: Close Assaults

Quote:
Originally Posted by iCaMpWiThAWP View Post
In the game faster=easier to ambush but harder to hit with fire(not assault)
IRL a man can run faster than an old tank for a few seconds, drop grenades on it and run away(or stop and let the tank continue)
Well I was going to make a reference to freight-hopping, but Imp already did that.

I'll just say that if the tank movement is abstracted, then so too is the infantry movement. For all we know, the reason these guys are so good at dealing with fast-moving tanks is because they're throwing grenades down from overhanging tree branches, a position from which they would have been easily spotted by a less hasty crew.
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