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Old April 20th, 2011, 12:09 AM
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Default Re: Sound file question

Currently, no. In all the years we've been doing this ( this is the thirteenth year ) you are the only person I am aware of who has asked us about that. We started winSPMBT off with MP3's and most people had no problem but there were enough that did that we switched to WAV

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Old April 20th, 2011, 03:15 AM
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Default Re: Sound file question

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Originally Posted by DRG View Post
Currently, no. In all the years we've been doing this ( this is the thirteenth year ) you are the only person I am aware of who has asked us about that. We started winSPMBT off with MP3's and most people had no problem but there were enough that did that we switched to WAV

Don
What is the main difference, in the game, between WAV or MP3 sounds?
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Old April 20th, 2011, 04:14 AM
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Default Re: Sound file question

There is no difference in game terms between WAV and MP3 - it is just that some folk's machines did not play the MP3 format properly, due to differences in installed codecs. That is why we went for the WAV format as the default in the sounds eventually - the Microsoft DirectPlay suite the sound engine uses seems to be very sensitive to the installation of non-standard codecs.

MP3 files are usually smaller than WAV, that is their main benefit.


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Andy
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Old April 20th, 2011, 05:31 AM
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Default Re: Sound file question

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Originally Posted by DRG View Post
Currently, no. In all the years we've been doing this ( this is the thirteenth year ) you are the only person I am aware of who has asked us about that. We started winSPMBT off with MP3's and most people had no problem but there were enough that did that we switched to WAV

Don
Well, mom always said I was special...in fact...so did my teachers..hmmm?
Well, if I'm the only one requesting this feature I understand why you won't bother with trying to implement it. Anyway, thanks a bunch for the reply!
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