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June 6th, 2011, 11:23 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by Roman
The map size is fine. Just saying it sounded like MBT, because Deuce names Palestine and Syria. Hitler had wanted to get there, but could not. 
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Actually German and Italian aircraft operated out of Syria against British forces in the Kingdom of Iraq. The primary reason the British invaded Vichy France held Syria from Palestine was to kick the Axis forces out of the airfields and prevent them from shipping armaments to pro-German rebels operating in Iraq via rail through Syria.
See also > > Führer Directive No. 30
Last edited by Double_Deuce; June 6th, 2011 at 11:30 PM..
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June 6th, 2011, 11:48 PM
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Captain
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Join Date: Oct 2008
Posts: 898
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
My aplogizes,to DD for assuming you got mixed-up on which game 
Of course i should known you would find a more obscure campaign 
BTW,posted this thread on the blitz,hopefully that might draw more recuits in 
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June 7th, 2011, 02:11 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by gila
My aplogizes,to DD for assuming you got mixed-up on which game 
Of course i should known you would find a more obscure campaign 
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No worries . . the East Front just doesn't hold the lore it used to for me.
Quote:
Originally Posted by gila
BTW,posted this thread on the blitz,hopefully that might draw more recuits in 
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Thanks, still cannot post there so they'll need to come here. 
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June 7th, 2011, 04:15 AM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by Double_Deuce
No worries . . the East Front just doesn't hold the lore it used to for me.
Quote:
Originally Posted by gila
BTW,posted this thread on the blitz,hopefully that might draw more recuits in 
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Thanks, still cannot post there so they'll need to come here. 
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I also posted same on WaW club,doubtful any those mainly CM guy's will join,but gave it a shout out 
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June 7th, 2011, 05:08 AM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Hey Double Deuce!
In the meantime could you do a small campaign with me?
Using the rules that I proposed in this thread namely #16?
http://forum.shrapnelgames.com/showt...t=47417&page=2
It's my new fangled way to play a campaign in pbem,small map 30x30 ,only a coy of infrantry per side,for the first battle,after which it can expand, and only up 81 mm section(bought from support) allowed and always no more than 5% of core.but at least a sec. of morters allowed,no matter how low the core force gets.
No support allowed except for arty or trucks if needed.
Set at hardest or hard level.
Hope that makes sense 
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June 7th, 2011, 07:21 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Thanked 39 Times in 25 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Quote:
Originally Posted by gila
Hey Double Deuce!
In the meantime could you do a small campaign with me?
Using the rules that I proposed in this thread namely #16?
[url]http://forum.shrapnelgames.com/showthread.php?t=47417&page=2[/url
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I'm probably not one you want for a Pbem opponent as my turn rate is usually only about 1-2 turns per week if that. 
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June 7th, 2011, 07:41 AM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
I'm pretty much slowed down on PBem myself 
Only have 1 game going now and will probaly not take anymore,unless it's something interesting 
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June 7th, 2011, 07:50 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
Ok gentlemen. The official sign up and game thread has been posted;
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
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