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September 16th, 2011, 04:51 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Ok, the game is setup on the server (the name is Myth1 since it needed to be at least 5 characters). At the moment I just have a placeholder map listed - once BrodieSWR finishes the map we'll switch to that. Quickstart is off so the game won't start automatically before we can change the map.
As regards victory points, if you control 4 capitols for 3 turns then announce that you've won. If anyone would like that verified we can have a third party look over the turns to confirm it (please save those turns once you've taken your fourth cap).
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September 16th, 2011, 11:23 AM
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Private
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Join Date: Sep 2011
Location: Praia Grande, São Paulo, Brazil
Posts: 37
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Alright, it's done!
Download the map everybody, and let's get this thing started!
I am going to post the final version here and in the Map Sub-forum.
The name of the map is:
POST DILUVIUM
In Latin, this means "After the Flood". I wrote a nice backstory for the map, so please read it.
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The Following User Says Thank You to BrodieSWR For This Useful Post:
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September 16th, 2011, 02:12 PM
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Private
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Join Date: Sep 2011
Location: Praia Grande, São Paulo, Brazil
Posts: 37
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Wait! I have created a new version with no fixed start locations!
I think it is more fair because I will know the locatoin of all capital cities!
The only provinces that I set to "no start" in this new version are the ones that have 3 or less neighboring provinces and that are unfair, such as wasteland and swamp.
Please check this one as well.
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September 18th, 2011, 08:31 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders
Quote:
Originally Posted by Valerius
As regards victory points, if you control 4 capitols for 3 turns then announce that you've won. If anyone would like that verified we can have a third party look over the turns to confirm it (please save those turns once you've taken your fourth cap).
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How do you know which cities are capitals?
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