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  #1  
Old September 18th, 2011, 08:17 AM

Ts4EVER Ts4EVER is offline
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Default Re: Dynamic Campaign: Volunteers Wanted

I would want to really exploit the dynamic aspect. I was thinking along the lines of having the campaign in chapters. Each chapter is one map, on which you spend three scenarios. How it plays out exactly depends on your performance. So you get several objectives from the start, but not enough time or forces to do them all. Instead you choose which of the objectives you achieve in scneario 1 and which in scneario 2 etc. A bit like the close combat series of games, where you would fight several battles on a single map. You can't refresh your forces between scenarios (only between chapters) and at the end of each chapter you get repair points based on your performance. There also might be secindary objectives or secret ones.
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Old October 1st, 2011, 08:50 AM

Ts4EVER Ts4EVER is offline
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Default Re: Dynamic Campaign: Volunteers Wanted

Ok, I do have some time now to do this.
One technical question first: What is the best way to distribute a modified oob for use int he campaign to the other player?
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Old October 1st, 2011, 09:31 AM

Ts4EVER Ts4EVER is offline
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Default Re: Dynamic Campaign: Volunteers Wanted

Also, how do you set variable start lines? The manual says by pressing the % key but that does nothing. The key is on the 5 key for me and neither holding down the shift key or not does anything.
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