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July 25th, 2002, 12:48 AM
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Lieutenant General
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Re: malfador-off topic
Well, I personally am a big, big fan of MoM. The combinatorics of races/books/spells and ultimately strategies is still puzzling me. And I don't care about outdated graphics.
[ July 24, 2002, 23:49: Message edited by: oleg ]
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July 25th, 2002, 12:51 AM
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Lieutenant General
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Re: malfador-off topic
Sachmo: indeed, it was originally Hack. I believe Hack was a direct spin-off from Rogue, the father of all Roguelike-games. When the sourcecode was published for Hack and it became a large distributed development effort to maintain and develop the game (one of the worlds first opensource projects) involving the entire 'net' the game was given the monkier "Nethack"
what the heck was this thread originally about, anyway?
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July 25th, 2002, 12:53 AM
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Brigadier General
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Re: malfador-off topic
The cool thing about nethack is each game is VERY different. You start each game with a different variety of weapons/magic/skills that make your initial level choices interesting. Then once you get to a certain level there are a ton of sub quests and sub areas that, again, change every time with some areas have some basic flavor.
And the gameplay is pretty limitless as to what choices you can make and suceed. Do you want to be nice and buy things from a shopkeeper or do you want to train your pet to steal items out of the shop or do you kill the shopkeeper to get the stuff or do you teleport out of there or do you dig your way out of there, etc. Each issue in nethack can be solved in a myriad of ways.
It's hard to explain unless you get hooked. Of course the best one is to get the wand that transforms your items/pets/yourself into other items. I love to zap my pet and end up with a dragon, or to zap a puny peice of armor and come away with something really cool.
But hey I'll stop now  .
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Change is inevitable, how you handle change is controllable - J. Strong
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July 25th, 2002, 12:53 AM
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Shrapnel Fanatic
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Re: malfador-off topic
Quote:
IIRC SJ fixed Midway. Correct me if I'm wrong.
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Yep. That was me. I made a colorized Version, and a standalone EXE Version as well.
http://imagemodserver.mine.nu/Miscellaneous/Midway.exe
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July 25th, 2002, 02:36 AM
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National Security Advisor
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Re: malfador-off topic
Ack! I am so sorry SJ for getting that one wrong.
Geo
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July 25th, 2002, 04:35 AM
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Corporal
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Re: malfador-off topic
Oo....so many nethack fans.
Check out http://nethack.devnull.net/
Unfortunately the telnet server seems to be down at the moment.
The tournament is in a couple of months, maybe we should have a challenge for the SE players to see who can get the best score in that period.
And talking of moddable RPGs I'm surprised nobody mentioned morrowind . The game is awesome. Can't stop playing it. Must find a daedric short sword.
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July 25th, 2002, 08:53 AM
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Lieutenant General
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Re: malfador-off topic
most daedric items are leveled drops. you can try looking in ruins or strongholds, but unless one is laying about as part of the scenery, you wont get one off a monster untill you are fairly high level. like over 20, i think. the things are just too darn heavy though, especially the Daedric plate. The glass armor is pretty neat, but i feel like the Guyver when im wearing it.
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