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Old July 27th, 2002, 09:46 PM
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Default Re: counter intelligence

Quote:
Originally posted by Suicide Junkie:
So, put your highest level CI project first for a turn or two, then move it to the back of the queue before it is finished. (Don't use "divide points evenly")

As the enemies attack, the stored points will decrease. When you are out of points in CI projects, then they will start to succeed in their attacks.
Or, put up one iteration fo your highest CI project. Next turn, add another. Next turn, another. And so on, until you have (if you're going pure defense) all 12 slots filled, with ever-changing %complete levels. Arrange for the higher-total projects to be "first" in line for depletion by enemy action. Set the queue to autoamtically repeat all completed projects (just in case).

And DO divide points evenly. 8)
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