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Old January 18th, 2012, 01:52 PM

nordlys nordlys is offline
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Default Re: Conquest of Elysium 3 dev log

Why not have the same by-turn messaging Dom3 had? Sure it's ineffective when something has to be discussed and decided quickly, but sufficient for more basic communications.
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Old January 18th, 2012, 03:59 PM
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samoht samoht is offline
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Default Re: Conquest of Elysium 3 dev log

I think in-game smoke signals should be implemented to communicate between players over short to middle distance, while a series of way stations used by AI controlled messenger characters could be used to communicate between allies. Professional heralds bearing gifts and tributes would probably be an effective method of conveying words between opposing players.
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