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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old February 13th, 2012, 07:09 AM

elmokki elmokki is offline
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Default Re: UnitGen - Random nations with procedural sprites!

Bigger sprites caused problems, fixed this and reuploaded. It caused a minor UI change too.

EDIT: Thanks to retarded 30min post edit limit I'll have to clarify on this post what the lack of dependency handling causes with mounted units in some cases:

Quote:
The most visible thing with this is some mounts and weapons on them. Overlays are supposed to make some weapons and things seem like they are behind the mount and now they aren't selected automatically. So basically if your mounted unit looks problematic you can probably get it look better by selecting the correct overlay (and absolutely terrible with wrong overlay).
Especially the spider and the pegasus mounts need their overlay.
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UnitGen - randomly generated nations with randomly generated sprites
http://forum.shrapnelgames.com/showthread.php?t=48341

Last edited by elmokki; February 13th, 2012 at 07:32 AM..
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