Re: Multi-Player After Action Report (Introductions, early game posturing underway)
Quote:
Originally Posted by Zywack
Yeah, it's probably a better option than Master Enslave... If you Master Enslave, not only you have to spend a non-negligeable amount of astral pearls, but you are also stuck with hundreds of Maenads on your hands.
As in "free zero-upkeep chaff who can siege castles well"? Sounds great.
__________________ It is pitch black. You are likely to be eaten by a grue.
Re: Multi-Player After Action Report (Introductions, early game posturing underway)
Quote:
Originally Posted by Shardphoenix
Quote:
Originally Posted by Zywack
Yeah, it's probably a better option than Master Enslave... If you Master Enslave, not only you have to spend a non-negligeable amount of astral pearls, but you are also stuck with hundreds of Maenads on your hands.
As in "free zero-upkeep chaff who can siege castles well"? Sounds great.
Maenads count for .1 of their normal strength in a seige.
Their dancing naked and clawing at the walls isn't as effective as you'd think.....
Re: Multi-Player After Action Report (Introductions, early game posturing underway)
Quote:
Originally Posted by Excist
Maenads count for .1 of their normal strength in a seige.
Where/Who on Earth did you get that info from?
Maenads can repair walls, or tear them down, just as well as any other unit in the game with 10 strength can. That is why forts full of Pans are well known to be a nightmare to siege.