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  #1  
Old April 5th, 2013, 03:56 AM

Tiavals Tiavals is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Hmm, unfortunate if he's out then.

I originally liberated his lands from the giants(if I had known he'd go away, I'd have kept them and taken the rest of his stuff) since their guys are much better than me against Ermor. I even gave him fire and earth gems in the dozens since I couldn't use them that well.
Although if he was a secret ally of Ermor at the same time, I guess it might have been pointless anyway?
If Ulm does get a new player, he obviously wouldn't be indebted to me for freeing his lands, so it's not that useful overall. The AI might be better if they recklessly attack Ermor, since I'd assume a human Ulm replacement would be very careful, even though it'd be in his best interest to squash Ermor with me and gain some land.
I'll advertise a bit, but if it looks like no one bites, we'll have to AI him.
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Old April 5th, 2013, 05:12 AM
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revenant2 revenant2 is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Quote:
Originally Posted by Tiavals View Post
I originally liberated his lands from the giants(if I had known he'd go away, I'd have kept them and taken the rest of his stuff)
I was helping too. Admittedly, it might have been hard to notice while I was getting squashed by giants.

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Originally Posted by Tiavals View Post
Although if he was a secret ally of Ermor at the same time, I guess it might have been pointless anyway?
Ally was probably too strong a word on my part -- more like a working partnership in the beginning of the game.
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Old April 9th, 2013, 07:11 PM
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Darkwind Darkwind is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Could the turn timer be changed to 48 hours? Admittedly, we're just coming off a long break, but the turns are getting longer (it's almost turn 40!) and I'll be quite busy in the next few weeks.
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