.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Ibology > Approaching Infinity

Reply
 
Thread Tools Display Modes
  #1  
Old November 11th, 2014, 04:28 PM

danopian danopian is offline
Private
 
Join Date: Nov 2014
Posts: 3
Thanks: 0
Thanked 1 Time in 1 Post
danopian is on a distinguished road
Default Re: General Discussion

Bob/ibol -

I binged my way through the demo yesterday, absolutely loved it. You've made a great gem of a game. I've really wanted a space trading/exploration game that allows planetside exploration, but then I found the caves and swooned. Thanks for making the preview available!

Couple of questions/suggestions:

- Being able to beam up the away party seems over-powered, as it heals them completely but I couldn't detect any downside to it. Do you have any plans to balance that, perhaps by making native lifeforms respawn to some extent when you return the away party? That would make a neat risk/reward mechanic: stay and potentially clear the field of enemies but risk death, or beam up but lose "progress" on that planet.

- Being able to shoot doors would be really helpful on shipwrecks, to let the mindworms out so they're not right on top of you if you enter the room.

- A screen showing what slots your ship (and away crew) has available would be helpful for knowing at a glance what's empty or what's full. (I apologize if it's there but I just didn't find it).

I'm really digging the amount of interaction you have here with people playing your game, hope I can rustle up the cash to plop on the full release and be a part of the ongoing conversation!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.