|
|
|
|
 |

August 15th, 2002, 07:16 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
|
|
Re: "Our Hour of Desperation"
Quote:
Originally posted by Cylapse:
Problem with the SEIV-like stories is that I dont wanna get too caught up in disputes about whether something I write references "the Amon'Krie", someone else's creation, etc... So on the page, the names have been changed to protect the innocent.
|
Quote from Space Empires.org interview of Aaron Hall, August 2001
Quote:
SpaceEmpires.org:
Would you consider allowing people to obtain licenses to write novels based upon your Space Empires Franchise?
Aaron Hall of Malfador:
We'd love to. If there are any budding authors out there, feel free to write a novel! We can promise that licensing will be pretty cheap!
|
Full interview on SE.ORG
[ August 15, 2002, 18:17: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

August 15th, 2002, 07:22 PM
|
|
Corporal
|
|
Join Date: Mar 2002
Location: Phoenix
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Our Hour of Desperation"
DAMNIT you ROCK Geo *LOL* thank you.
__________________
-the Kaiser
You are now experiencing what we call... a Cylapse.
|

August 15th, 2002, 10:15 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Our Hour of Desperation"
awesome yarn! my only complaint is fitting it in with the game universe, and travel times. a ship would need at least a few days to travel a few sectors from a wormhole to a planet..
other than that, i cant say a single negative thing about it.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

August 16th, 2002, 12:16 AM
|
 |
Captain
|
|
Join Date: Jan 2001
Location: Chandler, AZ, USA
Posts: 921
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Our Hour of Desperation"
Quote:
Originally posted by Puke:
awesome yarn! my only complaint is fitting it in with the game universe, and travel times. a ship would need at least a few days to travel a few sectors from a wormhole to a planet..
other than that, i cant say a single negative thing about it.
|
Easy explanation: this must be a "Warp Points located anywhere in system" game and the warp point happens to be right next to the planet. 
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
|

August 16th, 2002, 11:21 AM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Our Hour of Desperation"
Quote:
|
Easy explanation: this must be a "Warp Points located anywhere in system" game and the warp point happens to be right next to the planet.
|
Or it could be an artificial warp point built right on the planet (by an ancient civilisation or by the ppl who originally colonised it).
|

August 16th, 2002, 04:15 PM
|
|
Corporal
|
|
Join Date: Mar 2002
Location: Phoenix
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: "Our Hour of Desperation"
*LMAO* Actually lets say its a game with cheats on... and since ctrl+move dont work anymore, lets also say its SEIII *LOL*
...and if you think Im serious... well, I wont even comment ;-) No one is so naive.
[ August 16, 2002, 15:17: Message edited by: Cylapse ]
__________________
-the Kaiser
You are now experiencing what we call... a Cylapse.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|