.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old February 7th, 2016, 05:16 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 6,000
Thanks: 492
Thanked 1,933 Times in 1,259 Posts
Mobhack is on a distinguished road
Default Re: Question about removing barbed wires...

Did you load it into an assault scenario? - engineer stores can get stripped off if it is not an assault. Sometimes they get stripped, but the icons remain. Engineer stores as I recall, are not map data - they are scenario data, and so saving maps with mines etc often dont work as intended.

Sometimes the icons get left on the map, but the separate minefield array does not - so saving such maps is a hit or miss prospect at best. I may look into map saving to ensure that any save of a map is entirely stripped of any engineer store icons, i.e. it is a bare map.

Which editor are you complaining about - the separate map editor programme, or the one in the game's scenario editor?. Its not clear.

Also - a copy of the map in question would be handy, so if you could zip that up and attach it to a post that would be useful.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.