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Old April 3rd, 2016, 10:46 PM
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Suhiir Suhiir is offline
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Default Re: Hue city 1967-68

Just took a look at the map, all I can say is ...
WOW
Very nice work!

When I get the time I'll work on a scenario to make use of it.
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Old April 4th, 2016, 07:30 AM
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Smile Re: Hue city 1967-68

Thanks!

Here is a revised version with extra text in the southern part of town (Uni now shown) as well as adjustments to MACV compound.

Feel free to make cosmetic improvements to the map - add in some more nice little details - if you would like.

If you want to add map text you'll have to delete some hamlet labels but I don't think that will be too much of a problem as they do not all need to be named. I just got a little carried away. Some of the detail to the south of the railway line is a bit off as my better maps did not go that far south.

I don't know all that much about the course of the battle but I have a general idea about what happened. I'm doing some reading now.

I do know that Airmobile elements came in from the West to prevent a break out and interdict reinforcement (I think we'd need another map for that part of the battle though and to be honest I'm a little worn out after that last effort).

I wish you the best of luck designing a scenario/scenarios!
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File Type: rar Hue City (Revision 1).rar (188.3 KB, 629 views)
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Last edited by RecruitMonty; April 4th, 2016 at 07:52 AM..
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Old April 4th, 2016, 09:35 AM
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Default Re: Hue city 1967-68

Quote:
Originally Posted by Suhiir View Post
Just took a look at the map, all I can say is ...
WOW
Very nice work!

When I get the time I'll work on a scenario to make use of it.
Consider a campaign that utilizes the entire map but moves from battle to battle on that map. The battle for Hue ( as you know ) lasted over a month. You could use the entire map for some or snip it into smaller map sections for a specific engagements using the cut and paste feature of the extended map editor

Don
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