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April 22nd, 2016, 12:54 PM
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National Security Advisor
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Re: Para SAMs?
A) wont be able to add EW so the missile will be a wet noodle when planes carry EW.
A) may well react oddly in reaction fires since infantry units aren't meant to have SAM (though some OOB designers have added MANPADS to special farces teams, regardless). Especially - the AI may well have any such wandering about the place like regular grunts do, and not halted in overwatch positions, so useless to it.
Option a therefore is not really supposed to happen.
B) Is what MANPADS are meant to be. It is a bit less survivable than a para if thrown out the back end of a perfectly useful plane while dangling off a silk hankerchief, but then again any electronics you dump out the back end of a plane will suffer from such an event. Just look at the problems that Rapier had with being stored in ships cargo holds for the voyage down South.
There are no "para ATGM" or "para SAM" classes. Lets face it, paratrooping is a sub-sub-uber rarely utilised niche these days, and any support troops are far more likely to be helicoptered in post an infantry para assault on say an airfield once its relatively secured.
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April 25th, 2016, 01:12 PM
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Corporal
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Join Date: May 2011
Location: CA, USA
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Re: Para SAMs?
Quote:
Originally Posted by Mobhack
There are no "para ATGM" or "para SAM" classes. Lets face it, paratrooping is a sub-sub-uber rarely utilised niche these days, and any support troops are far more likely to be helicoptered in post an infantry para assault on say an airfield once its relatively secured.
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UnitClass 142=Para Inf-AT
UnitClass 207=Para-ATGM Team
UnitClass 213=Para Hy Inf-ATGM
Those I found in the game guide as far as "Para ATGM" goes. As far as a "Para SAM" is concerned, there is just the Infantry SAM class but some Para formations in the game have the Infantry SAMs jumping also and they have worked fine for me.
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April 25th, 2016, 07:48 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Para SAMs?
Quote:
Originally Posted by Felix Nephthys
Quote:
Originally Posted by Mobhack
There are no "para ATGM" or "para SAM" classes. Lets face it, paratrooping is a sub-sub-uber rarely utilised niche these days, and any support troops are far more likely to be helicoptered in post an infantry para assault on say an airfield once its relatively secured.
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UnitClass 142=Para Inf-AT
UnitClass 207=Para-ATGM Team
UnitClass 213=Para Hy Inf-ATGM
Those I found in the game guide as far as "Para ATGM" goes. As far as a "Para SAM" is concerned, there is just the Infantry SAM class but some Para formations in the game have the Infantry SAMs jumping also and they have worked fine for me.
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The casualty rate for "regular Joes" out the back of a plane is not much higher than paras really.
As to no infantry SAM class for them - paras are only for scenarios where you have air supremacy, so the enemy wont have fighters striking your troops (or the transports would be hacked down too!). So air defence weapons would be superfluous.
There are only 255 unit classes - and they got used up a long time ago, with nobody wanting para SAMs.
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April 25th, 2016, 08:03 PM
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Major
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Re: Para SAMs?
Quote:
Originally Posted by Mobhack
As to no infantry SAM class for them - paras are only for scenarios where you have air supremacy, so the enemy wont have fighters striking your troops (or the transports would be hacked down too!). So air defence weapons would be superfluous.
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That makes a LOT of sense actually! and I should have thought of it myself.
Thanks guys 
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April 25th, 2016, 09:24 PM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
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Re: Para SAMs?
Quote:
Originally Posted by Mobhack
As to no infantry SAM class for them - paras are only for scenarios where you have air supremacy, so the enemy wont have fighters striking your troops (or the transports would be hacked down too!). So air defence weapons would be superfluous.
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Another excellent point.
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