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Old August 25th, 2016, 06:50 PM
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DRG DRG is offline
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Default Re: British Army and active armour protection

Just curious......how do you think that differs from what we already have in the game unit 28? VIRSS and CIWS are just convenient , short general descriptions for 1/ a system that occludes the target vehicle and 2/ one that actively disables incoming missiles( in the code it's called ARENA but CIWS fits better as four letters..... MUSS is 1/ and that's what we already have

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Following the detection of an ATGM, the system can automatically launch the active countermeasures. These are located in smoke grenade dischargers, which can be rotated into the direction of the missiles. Unlike conventional smoke grenades, the MUSS countermeasures create a cloud of multi-spectral smoke, that blocks IR, UV and laser beams. This is believed to be an effective way of disabling fire-and-forget missiles

Last edited by DRG; August 25th, 2016 at 07:09 PM..
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Old August 26th, 2016, 12:41 AM

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Default Re: British Army and active armour protection

Don't know so much about the game mechanics, but in reality, it is the automatic detection of a ATGM, or a laser painting the vehicle, and near instant automatic counter measures that are the real change.
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Old August 26th, 2016, 01:43 AM
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Question Re: British Army and active armour protection

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Originally Posted by IronDuke99 View Post
Don't know so much about the game mechanics, but in reality, it is the automatic detection of a ATGM, or a laser painting the vehicle, and near instant automatic counter measures that are the real change.
I am not confident the systems rely on the emissions of counter measures as automatic from a paint. I seem to recall the system arms with a paint, goes to active searching, and deploys counter measures upon detection of missile in flight.

Else, the ruse would be to paint the tank, not launch, let it deploy counter measures until they are expended, then paint and launch.

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