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August 16th, 2002, 05:10 PM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
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Ship Repair at Ally Planet:
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Yes! I'd love to see this. The way I'd like to have it implemented though is on a "one at a time" basis, with no treaty or anything required. What I mean is, the ally would request the repair, and then you would have to authorise each one through the scrap/analyse button or something. This would give greater control over the process in vsHuman games.
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Galaxy Map: With the galaxy map window open, I can add "Notes" to a system, that are displayed when I mouse-over one of the systems.
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I didn't know about the mouseover! I have always avoided the notes function becasue I thought it was too far buried in the UI. Cool!
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Add a small dash, up-arrow, or down-arrow after the "material icon", to display whether current supplies are steady (dash), increasing i.e. surplus, or decreasing i.e. running a deficit).
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Excellent idea. Like this one.
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August 16th, 2002, 06:19 PM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Atrocities - Here is the way I have mine set and it works perfectly.
Minimum Computer Player Low Setting := 7
Maximum Computer Player Low Setting := 7
Minimum Computer Player Medium Setting := 11
Maximum Computer Player Medium Setting := 11
Minimum Computer Player High Setting := 19
Maximum Computer Player High Setting := 19
Minimum Neutral Player Low Setting := 0
Maximum Neutral Player Low Setting := 0
Minimum Neutral Player Medium Setting := 0
Maximum Neutral Player Medium Setting := 0
Minimum Neutral Player High Setting := 0
Maximum Neutral Player High Setting := 0
Hope this helps.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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August 16th, 2002, 06:25 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I'd like to see additional planet type, a Water World to go with rock, ice, gas
just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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August 16th, 2002, 06:27 PM
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Private
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Join Date: Aug 2002
Location: Private
Posts: 25
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I would like to see the addition of a usable Senerio creator. I am sick of not being able to make my own senerios, and would love to be able to do so.
__________________
What distinguishes war is , not that man is slain, but that he is slain, spoiled, crushed by the cruelty, the injustice, the treachery, the murderous hand of man. William Ellery Channing
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August 16th, 2002, 06:53 PM
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Corporal
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Join Date: Jan 2002
Location: Lincoln, Nebraska USA
Posts: 61
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I would like to see an option as to what type of planet and atmosphere are made when making planets out of asteroids not just a random type and atmosphere. I mean if you have the science and technology to make a planet you would think it would be developed enough that you get what you want not some random planet.
__________________
Nebraskan
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August 16th, 2002, 06:54 PM
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Private
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Join Date: Jul 2002
Location: Va
Posts: 32
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
What about Adding reseach and intell comps 
__________________
Am I real because I think I'm [i]REAL</i] or Because U think I'm[i] REAL</i]
SE4 Code: L- GdQ $ Fr! T? Sf* Tcp! A%% M-- Mp* RY Pw Fq++ Nd- Rp* G+++ AuO Mm++
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August 16th, 2002, 07:01 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
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Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Do you have 10 neutral races? I checked my pictures\raceneutral folder and I only had 6.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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