|
|
|
|
 |

August 16th, 2002, 06:27 PM
|
 |
Private
|
|
Join Date: Aug 2002
Location: Private
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I would like to see the addition of a usable Senerio creator. I am sick of not being able to make my own senerios, and would love to be able to do so.
__________________
What distinguishes war is , not that man is slain, but that he is slain, spoiled, crushed by the cruelty, the injustice, the treachery, the murderous hand of man. William Ellery Channing
|

August 16th, 2002, 06:53 PM
|
 |
Corporal
|
|
Join Date: Jan 2002
Location: Lincoln, Nebraska USA
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
I would like to see an option as to what type of planet and atmosphere are made when making planets out of asteroids not just a random type and atmosphere. I mean if you have the science and technology to make a planet you would think it would be developed enough that you get what you want not some random planet.
__________________
Nebraskan
|

August 16th, 2002, 06:54 PM
|
|
Private
|
|
Join Date: Jul 2002
Location: Va
Posts: 32
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
What about Adding reseach and intell comps 
__________________
Am I real because I think I'm [i]REAL</i] or Because U think I'm[i] REAL</i]
SE4 Code: L- GdQ $ Fr! T? Sf* Tcp! A%% M-- Mp* RY Pw Fq++ Nd- Rp* G+++ AuO Mm++
|

August 16th, 2002, 07:01 PM
|
 |
First Lieutenant
|
|
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Do you have 10 neutral races? I checked my pictures\raceneutral folder and I only had 6.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
|

August 16th, 2002, 07:45 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
Quote:
|
Do you have 10 neutral races? I checked my pictures\raceneutral folder and I only had 6.
|
Whatever happened to the neo-neutral pack? (Fleye swarm and 3 other neutral races- anyone remember them?)
That was a really cool pack, but I haven't seen or heard of any updates to it in ages. I'd love to have a Gold-compatible Version.
I don't even know who produced them in the first place...
|

August 16th, 2002, 07:52 PM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
To get more than 5 neutrals, you need more then 5 neutrals race folders
Kyat (spel.,?, one with all star wars races) space yards have extra neutrals. Once you have these extra neutral,, you can set SEIV to generate more than 5 by editing settings.txt
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

August 16th, 2002, 08:07 PM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
The one thing I don't want to see in this game is the inclusion of hi-res graphics or anything 3D. I don't have the funds to go buy a new computer with all of the latest bells and whistles just because so many games nowadays have to have 128+ megs of ram or 16 megs for a 3D accelerator. That's one thing I do love about this game. I don't need all of that stuff to play this great game.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|