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Old August 19th, 2002, 07:13 PM
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Default Re: Planetary weapons problem.

Ok, I think I have figured out what is happening.

It's not a Napalm problem in general, it's a Napalm I problem specifically. The Napalm I only has a range of 1. Napalm 2 and above has a range of 2. When giving a ship with only Napalm I "optimal Range" strategy it does not close and attack. You have to give it the strategy of point blank.

I was thinking maybe it's not the Napalm at all but the range one so I tried the same test using a ripper beam I, another range one direct fir weapon, and it closes on the planet and fires just fine with optimal range as the strategy.

Perhaps it's the combination of planet only and range one direct fire that makes this happen. It appears to me to clearly be a bug though. I will email it to Malfador.

In the mean time if you have this problem set your Napalm ships strategy to "Point Blank" and they will attack.

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Old August 19th, 2002, 07:23 PM

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Default Re: Planetary weapons problem.

Quote:
Perhaps it's the combination of planet only and range one direct fire that makes this happen. It appears to me to clearly be a bug though. I will email it to Malfador.
I thought it was intentional, so that they could 'hit all 4 squares' of the planet or something, else the weapon didnt really have the range -- Thought I read something like that.

Then again -- this makes no sense, given that this is a planetary weapon LOL and should not face this problem
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Old August 19th, 2002, 10:42 PM
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Default Re: Planetary weapons problem.

Version 1.72:

2. Fixed - Fighters with weapon range of 2 or less were not attacking planets.

Geoschmo you made all your test in Version 1.67??
Then this might have an connection. Try it again with the new patch to see if the behaviour of your ships is still the same.
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Old August 20th, 2002, 06:47 AM
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Default Re: Planetary weapons problem.

Well whatever is the problem Geoschmo I can't reproduce it in Version 1.78.
I changed the range of the planetary napalm in my ships to 1 and they still attack the planet.
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Old August 20th, 2002, 03:20 PM
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Default Re: Planetary weapons problem.

Yes in fact Q you are correct. This problem exsisted on 1.67 but it has already been fixed by the new patch. All my tests were on 1.67 as that is what the game I noticed it in was. I tried it this morning on 1.78 and the Napalm I ships attack just fine.

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